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A New Weapon! July 28, 2014

Posted by MegaPhilX in : Feature, Megaman, MegaMan Unlimited, Update, Weapon , trackback

Alright I have 1 good news and 1 “bad” news.

With that being said, all that is left to do is test this out all over the game. So unless we find a major problem that I can’t fix, the 1.2.0 update should be ready soon and should contain this new weapon as well.

If no problem is found and this ends up in the game, here is how it will work:

The endless stages will work the same way:

Megaman using the Water Cannon

Comments»

1. Ulises - July 28, 2014

Cool, I can’t wait to try this out.
Anyway, aren’t you thinking on adding Dragon Man too?
THAT WOULD BE A W E S O M E.

2. Aldaris - July 31, 2014

Water cannon! Does it have any special function or just deal damage?

Waiting for this update so i can replay whole game with new levels, thanks for your hard work

3. OmegaZxA - July 31, 2014

Have you addressed the frozen laser beam bug I emailed you about before? The one where you glue the laser, spin the emmiter, and it releases a new laser without deactivating the previous instance?

4. MegaPhilX - August 1, 2014

@ OmegaZxA – Yes ^_^
@ Aldaris – It deals damage but also has other properties that I’ll leave people to find out about ( :