(Hereafter referred to as “MMU”)
Game made using C++ in Visual Studio
MegaMan Unlimited is a fan-game I’m making along with friends who are helping me. Since I can’t program very well and can’t possibly do everything myself. : P
I do the art, game design, level design some of the music and the sound effects. I also do a little bit of programming (Very little).
Jansim (One of my childhood friends) is the main gameplay programmer right now.
Gabriel and Jocelyn (Two ex-collegues) programmed most of the basic gameplay stuff and engine before. Gabriel is now going to help us wrap up the game when we are done and help us fix bugs.
Kevvviiinnn is contributing most of the kickass music in the game.
ThungerThouin contributed the base for TankMan’s theme, the Stage Select and Weapon Get themes.
The game follows the classic MegaMan series. It mimics the 8-Bit NES Megaman games gameplay and overall design. It is similar to MegaMan 9 and 3 in design philosophy and of course, inspired by CAPCOM.
Since MegaMan 9 is very much inspired by MegaMan 2, MegaMan Unlimited draws a lot of subtle similarities to MegaMan 3.
Check the MegaMan Unlimited FAQ for more information.
The MegaMan/RockMan series belongs to CAPCOM.
The “official” MegaMan Unlimited Trailer:
Outside Articles and Videos on MegaMan Unlimited
MegaMan controls just like the 8-bit NES games. Here are MegaMan’s basic moves:
The game should use any PC controller as well as the keyboard if the user doesn’t have a controller.
- Run – Press LEFT or RIGHT on the directional pad
- Jump – Press the JUMP button
- Fire Mega Buster – Press the ATTACK button (Up to 3 shots on-screen at once)
- Slide – Hold DOWN on the directional pad + Press the JUMP button
The game avoids including the charge shot feature from the beginning to remain true to the early MegaMan games and force the player to use his weapons in a clever way. The charge shot makes many special weapons useless since it is so powerful.
The story of this game follows after any of the latest MegaMan games CAPCOM may produce.
In the year 20XX AD,
Dr Wily’s robots are rampaging through the world once again but the evil scientist shows up and confesses to Dr light that he didn’t want his robots to go berserk and has no clue why this is happening. Maybe he is not so evil after all…
Working with Dr Wily, Dr light find out that a mysterious force is controlling Wily’s robots. But before having the time to think twice, a mysterious robot fires a shot at MegaMan and in a flash, kidnaps Dr Wily and teleports away.
MegaMan sets out to battle Wily’s creations once again, hoping to find out the truth about this mystery…
MMU will be comprised of 13 stages.
8 Robot Master Stages:
- JetMan Stage
- TankMan Stage
- NailMan Stage
- NitroMan Stage
- GlueMan Stage
- RainbowMan Stage
- CometWoman Stage
- Yo-yoMan Stage
4 of these stages have alternate path with secret items.
1 Secret Robot Master Stage (Must be unlocked):
4 Wily Captured Castle Stages:
Megaman is the property of CAPCOM