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MegaMan Unlimited


Megaman Unlimited is available for download on the MMU-Download page

Megaman Unlimited Release Cover Art



Megaman Unlimited is a Megaman fan-game in the classic 8-Bit NES style both in sound and visuals. It is similar to Megaman 3 and Megaman 9-10 in design philosophy. MMU is made by fans for fun. It is not related to the official series' canon. We are not making money with this project, as the Megaman brand is the property of Capcom.

This project has been under development for roughly 5 years, working in our free time after work nearly every day.

While in the NES 8-Bit style, Megaman Unlimited is made using currently existing technology and thus won’t work on an NES or on an old computer. Our goal was to have fun making this game and not necessarily following every technical limitations of the NES.

Check the Megaman Unlimited FAQ for more information.

Megaman Unlimited Japanese-Style trailer

Megaman Unlimited has reached Alpha at this point so I made a Japanese/Anime-style trailer to give a preview of the game to the fans.

The Official MegaMan Unlimited First Trailer

Made before the Special Weapons were implemented. At that point we had just finished adding all the small enemies in the game. After that, we were working on the special weapons, the Wily Bosses and other smaller features such as Status Screen and collectibles. Still, a lot of work.


8 robots have gone on a rampage and are wreaking havoc on the city and throughout the world! The robots are Dr. Wily’s creations! However, Dr. Wily claimed that the robots are not under his control and has vowed to help fix the problem along with Dr. Light...

But just as they both start to work on their investigation of the mysterious force that took control of Wily’s robots, a shadowy figure breaks into the lab and kidnaps Dr. Wily!

Dr. Wily: “Help!!!”

Dr. Light: “Mega Man! Go after Wily’s kidnapper! It might be the key to this mystery!

Mega Man: “Right! I’m on it!”

Mega Man runs off into action once again with his trusty companion Rush.

Meanwhile, standing on top of a damaged building, Proto Man also looks on as the city goes up in flames. He then disappears in the shadows, hoping to find out some answers himself...

The Game

Battle your way through a mad onslaught of crazed machinery. The Robot Masters pour on more insane weapons than you can believe! They clank, buzz, crawl, shoot and blast from every direction. Explore every corner. Climb every ladder. Dodge, slide, leap and fire to blast your attackers or at least get away in one piece!

You start the round with 3 chances to make it through. Keep an eye on your Energy Meter at the top left corner of the screen. Your energy drains away as you take the crushing blows your foes dish out.

Keep going! Destroy all the robot fiends in the level, and you’ll get to face the diabolical Robot Master. His Energy Meter appears to the right of yours, so you can keep an eye on who’s winning!

If you lose all your chances, the game ends. But if you destroy the Robot Master, you gain his weapons. Then you can take on the next maniac!

Controlling Megaman

Default Keyboard Controls:      

Megaman is the property of CAPCOM


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8. cano_ned96@hotmail.com - May 14, 2014

Someone knows the Gameboy Megaman,
maybe they should do a remake of one of them.
But the stages are more elaborate, larger, more robot masters .. hard, you know that spark of unlimited.

9. cano_ned96@hotmail.com - May 14, 2014

Above the Megaman II (GB), has much
potential, good music, good plot, the worst was the graph, and the stages
but other than that is not so bad game, it would be worth doing a great remake.
A real challenge.

10. meganinten1@gmail.com - May 17, 2014

MegaPhilx, my congratulations for the game. It was pretty amazing, his team work very well, I hope it’s not the last project. I hope I can do more Megaman games.

11. meganinten1@hotmail.com - May 19, 2014

MegaPhil, I would like for the next Megaman, gives fans chance for new Robot Master, as did Capcom. His first Robot Masters are great! I hope you think well …
My idea for a Robot Master, Jumper Man is a good jump high or long robot, the speed of her jumps may change, and your weapon is Slow Shot, shot makes slower Megaman.

12. PatrickRoido - May 19, 2014

Greetings! Your team is amazing, the effort they put into this work, now we do not need big companies to make games, I have many questions, but for now just tell them that their work is well recognized by many people, keep it up.
PS: My Robot Master would … Alva Man ​​(by Thomas “Alva” Edison), would have a buster in his right arm, which fires a beam tracker, on his left arm shoot a very quick sharp arrow, her legs would be covered with a metal that makes it immune to spikes, can produce a temporary breakable shield, and your “backpack” mini bombs would fall.

13. Shiny Clash - May 22, 2014

Este juego fue genial, sobretodo la musica, me ha gustado la musica de los stage de los Robot Master, felicitaciones a Kevin por su trabajo.
Me gustaron los escenarios, y las batallas con los Bosses, pues bien se que el proximo juego sera excelente, aunque se tarde dos años o más porfa, haganlo. Me gusto la idea de crear Fan Games de Megaman. A Capcom ya no se le ocurren ideas… Pues bien felicidades al equipo desarrollador.
Solo tengo una idea para un robot Master: Shiny Man

14. hello - May 23, 2014

Otra idea para un robot master,llamado Katana Man, un robot con el estilo de combate de Tengu Man, pero sin su habilidad de vuelo, pues seria como su copia. Su Special Weapon seria Katana Blade.

15. hello I am here - June 7, 2014

Oye esto de crear tus propios robot masters es genial pero muy dificil, anyways. Sugerencia porque no hacen un fan game en donde aparecieran los antiguos robot masters again con una trama distinta obviamente pero con uno o two new bosses. Como Megaman de Gameboy

16. Patrick Roido - June 7, 2014

More ideas for robots master:
Mechanic Man
A mechanical robot, built to repair motor vehicles. Dr. Wily was missing masters robots, so what kidnapping. They have been modified to fight. His “Mechanic Search” are not lethal but are thrown at high speed and precision

Crush Man
Robot made for demolition, his big body is your weapon. Originally abandoned buildings destroyed, Wily was attracted to his great onslaught. To do better, Dr. Wily installed a battle suit filled with thorns.

Garden Man
A robot gardener, as Hornet Man, only that specified in the pruned shrubs. He is very happy with his work. It has a cutter in his right hand, and you can change it in a watering can. Finally a vacuum cleaner on his chest. Wily
became the vacuum in a barrel.

17. Patrick Roido (after a long time) - August 11, 2014

First, congratulations to the team MegaPhil X, the new version of MMU is great!
Second, here I have more ideas for Robot Master:

Alva Man
Robot Master, made by Wily to be his assistant. He is very smart, trying to prove that he can also be a great inventor, Wily obviously did not please that.
Although technically is not made to fight, has many gadgets made ​​by the same.
Like any inventor he likes failures (his inventions) that can improve their designs so and try again.
He does not like to be unremarkable.

18. Patrick Roido - August 12, 2014

Team Robot Masters (made for me):
Shiny Woman (Sub-Leader)
Boost Man (The Star Player)
Alva Man ​​(Tenzai)
Crush Man (Demolition Boy)
Mechanic Man (Leader)
Jumper Man (Heart Team)
Katana Man ​​(Mystery)
Garden Man (Happy)

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20. Patrick Roido - August 18, 2014

HEY !!
It occurred to me to rename two of my Robot Masters
Boost Man to “Breeze Man”
“Alva Man” to “Gadget Man”

If someone reads this message, I hope you consider taking one of my ideas for a next-Game Megaman Fan:) …

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Hello PatrickRoido here! First of all I apologize to everyone for writing much in this blog, the reason is because I would like some of my ideas that can be used, if anyone reads this and wants to contact me just write in this blog. :)

MegaPhilX, Keviiiiiiinnn and others, thanks for making this blog !!

24. Patrick Roido - September 1, 2014

Hello Everybody here describe the Robot Master missing:

Jumper Man:
Robot made ​​to jump skyscrapers and save people who are there in case of an earthquake or fire, but after it was stolen by Dr. Wily. I add a propeller so you can stay in the air after a jump. Your Jump Bounce is not an offensive weapon, but is quick and fast, useful when you want to avoid problems.

Katana Man.
Mysterious robot attacks using his fencing skills. There is a rumor that he was a copy of another Robot Master, but was modified to himself. With his teammates are not very prominent, but when you say a mission always ends. He does not like being compared to anyone.

Boost Man (“Breeze Man)”
Robot made ​​of lightweight and flexible materials, drafts fail to run both on the ground and in the air. He likes challenges … a lot, does not like overconfident. In their team is the most fast and, according to his friends, the most powerful. Your only weapon is the Slow Ray, a ray that has slows the opponent.

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29. Sangus - March 8, 2015

There a bug with “Whirlpoolman Challenge”.
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30. Andrew Castellucci - March 27, 2015

Hey man! I love Mega Man games, and I thought Mega Man Unlimited’s gameplay was easily some of the most concise and challenging I’d ever seen in a Mega Man game or in any game, actually. Due in part to the draught of Mega Man titles and the general misuse of the franchise itself, I’m making my own 8-bit shooter that shares similarities to the Mega Man series, largely in its core platforming/shooting gameplay and nonlinear nature. In order to make it, though, I’m gonna need help from as many people as possible (especially fellow Mega Man fans), so please help fund me on Kickstarter!


31. Sangus - April 29, 2015

I hear about 1.3.0 version, That was so Exciting.!!!
Maybe you add alternate robot master music too, I likes it.!!!!
(PS. Maybe you add protoman and bass to playable too, But it’s your choice.)

32. Tropical Buster - May 5, 2015

I just turn 31 last month, Megaman still rocks! jeje

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34. Jordan - June 6, 2015

Hey MegaPhilX, would you like to assist me with my MegaMan project? I`m calling it: MegaMan Autogenesis. Only if you want to.

35. Jordan - June 6, 2015

It`s perfectly alright if you don`t want to.

36. Lucashpm - August 22, 2015

This game…why is it so bad?

37. Andy P. Scott - September 6, 2015

Hey MegaPhil, will this ever be ported to Mac OS X? Thanks

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39. matheuszbueno@gmail.com - February 9, 2016

This is one of the best fangames I’ve ever seen. Period. It’s great how you managed to capture the great essence of the original NES Megamans.
Also, Robot Masters I suggest:
Spore Man (The weakest)
Thorn Man
Wild Man (Like a caveman or half tiger half man)
Tech Man
Solo Man
Alloy Man (Like a metal alloy type)
Nuke Man (A little exagerated I know)
Volcano Man

40. spnzr468@gmail.com - February 10, 2016


41. Paul - February 10, 2016

I’m unable to map my controller. Im using an xbox one controller with a windows 10 OS. whenever i try the end game mapping i lose all response from game with both keyboard and controller input

also struggling with the comment section… seems the headers are misaligned….. idk

42. jprime - August 8, 2016

I’m unable to map the functions for my PC gamepad. Whenever I try, the game freezes up. The one exception was when it allowed me to map the Up key, but it froze after that.

43. Kridshanop Ngambenchakul - November 4, 2016

Wonderful!! The best fan-made game I have ever seen.

44. estuardomoreno@yahoo.com - August 16, 2017

Estuardo Moreno

45. estuardomoreno@yahoo.com - August 16, 2017

Excelente Juego, Felicitaciones, buenisimo!!!! , lo jugue todo, pero no pude pasar la pantalla de Yoku Man :(

46. OrionMagnus - December 10, 2017

Xbox 360 controller issues?

I’m trying to play with an Xbox 360 controller but it seems to cycle me through the controller configurations twice. All controls are bound properly except for my jump button. When I press it, the button accesses the weapon menu.

Any way to fix this? Thanks!

47. Joe - January 4, 2018

Just downloaded and am trying to play for the first time. Using PS3 controller. I set up my inputs, but once I start playing they seem to change on their own. The fire button makes me slide sometimes, but when I jump and press fire, it fires. I can walk a few steps then all of a sudden the left and right buttons will only change my direction but I can’t walk. Am I doing something wrong?

48. TheSonicbandicootX - January 16, 2018

Muchas gracias, realmente este juego debió ser Mega Man 10, aun el original tambien me agrada muchisimo.
Ojala y puedas hacer un Wily Wars 2, o algun juego con ese estilo.
Por otro lado, el jefe final, realmente funciona como nexo a la saga X.
Mientras espero a Mega Man 11, voy a estar muy contento jugando tu juego PhilX, de verdad, muchas gracias.